The Main Event
The Los Angeles STEAM Carnival debuts October 25-26, 2014 at CRAFTED at The Port of LA. Welcome to a carnival reimagined with fire, lasers, and robots! Learners are hooked with modern amusement spectacles that leverage their interests in music, fashion, and games to expose them to STEAM disciplines. Attractions include a midway of tech-infused games, hands-on workshops, and contests and prizes all set to a backdrop of high-energy entertainment and artisanal carnival food.
STEAM Carnival is the creation of Los Angeles-based engineering entertainment company Two Bit Circus. This interdisciplinary team of artists, inventors, engineers, and entrepreneurs is passionate about reimagining all forms of entertainment to inspire kids of all ages. Members of the team have been on-camera inventors for network television, built viral videos for rock bands, and created massive spectacles for large brands. Clients include Amazon, Intel, the Girl Scouts of America, and Dave & Buster’s.
What is STEAM?
What is STEAM?
Priority disciplines include STEAM: science, technology, engineering, art, and math. Over the next 10 years STEM job creation, a superset of STEAM, will outpace non-STEM jobs significantly, growing 17 percent compared to 9.8 percent for non-STEM positions. Adding Art to STEM is a natural fit, promoting creativity and problem solving skills that complement STEM disciplines. Despite this job growth, American corporations are struggling to find skilled workers in these fields with 60 percent of new 21st century jobs requiring skills possessed by only 20 percent of the current workforce. STEAM has a branding problem, and we intend to fix it.
Simply put, science is the best way to discover and pursue knowledge. It brings all the other fields together, empowers us to learn how the world works, and allows us to become better human beings.
Technology gives us the tools we need to adapt to our ever-evolving environment. By applying these tools we are able to solve more problems, work more efficiently, and live more comfortably.
Engineering is the means by which we take the knowledge gained through science and use it to create new technology. While technology represents the end result of the process, engineering represents the process itself.
Art is the secret ingredient in STEAM. It speaks to the heart as well as the brain, gives the other fields emotional resonance, and adds a dash of spontaneity for good measure.
More than just numbers, math is the hidden language of the universe, the alphabet STEAM uses to tell its story. Mastering mathematics is like developing a sixth sense and discovering a whole new way of perceiving and communicating with the world.
“Amidst the attention given to the sciences as how they can lead to the cure of all diseases and daily problems of mankind, I believe that the biggest breakthrough will be the realization that the arts, which are conventionally considered useless, will be recognized as the whole reason why we ever try to live longer or live more prosperously.”
— John Maeda, RISD President —
Our Mentorship Program
Every kid needs a hero, and every hero needs a fan. Thanks to the many relationships we enjoy with our colleagues in the technology, science, and artistic communities, we are looking to connect tomorrow’s innovators with today’s entrepreneurs, teachers, and community leaders. Our mentors are committed to the STEAM Carnival vision of inspiring kids to embrace the opportunities that a solid education in science, technology, engineering, art, and math can provide — because hey, who else is going to help you invent that human teleportation pod or launch that rocket ship to Mars? If you can envision it, there’s a mentor who can help you build it, and STEAM Carnival will give you the ticket to ride.
“This isn’t work, this is fun. It’s play.
And I hope to be playing for about another hundred years.”
— Nolan Bushnell, founder of Atari —